Temp Willpower Points

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Revision as of 17:32, 25 February 2012

This is an attempt to make a Willpower Point derivation table, based on the new idea of how the three Advantages work:

Normal characters get Willpower Points based on their unmodified Will.
Characters with the Iron Will Advantage get WP as if their Will was 3 higher (e.g. Will 4 counts as Will 7).
Characters with the Will of Steel Advantage gets WP as if their Will was 10 higher.
Characters with the Religious Fervor Advantage get WP based on the sum of their Will and Faith.

No character may have more than one of these Advantages. I envision Iron Will as costing 10 DP (prerequisite Will 4), Religious Fervor 20 DP (prerequisite Will 4 and Faith 4), and Will of Steel 40 DP (prerequisite Will 5).

In addition to this, characters with Will of Steel get some special ways that only they can spend WP in, and characters with Religious Fervor get some other special things to spend WP om.

The table

Will Max
WP
Starting
WP
Regain
(per 6 Moons)
1 1 0 +1 / 6 Moons (1)
2 1 1 +1 / 6 Moons (1)
3 2 1 +1 / 6 Moons (1)
4 3 3 +1 / 6 Moons (1)
5 4 2 +1 / 4 Moons (1.5)
6 5 5 +1 / 4 Moons (1.5)
7 6 4 +2 / 6 Moons (2)
8 8 8 +2 / 6 Moons (2)
9 10 5 +2 / 4 Moons (2.5)
10 12 10 +2 / 4 Moons (2.5)
11 14 7 +3 / 6 Moons (3)
12 16 12 +3 / 6 Moons (3)
13 18 9 +4 / 6 Moons (4)
14 20 15 +4 / 6 Moons (4)
15 22 11 +5 / 6 Moons (5)
16 24 18 +5 / 6 Moons (5)
Will Max
WP
Starting
WP
Regain
(per 6 Moons)
Notes
-4 cannot have WP
-3 1 0 +1 / 24 Moons (0.25) 10% chance
-2 1 0 +1 / 24 Moons (0.25) 25% chance
-1 1 0 +1 / 12 Moons (0.5) 50% chance
0 1 0 +1 / 12 Moons (0.5)
16 24 18 +5 / 6 Moons (5)
17 26 13 +6 / 6 Moons (6)
18 28 21 +6 / 6 Moons (6)
19 30 15 +7 / 6 Moons (7)
20 33 17 +8 / 6 Moons (8)
21 36 18 +9 / 6 Moons (9)
22 39 20 +10 / 6 Moons (10)
23 42 21 +11 / 6 Moons (11)
24 45 23 +12 / 6 Moons (12)


The table extends to 24 in order to accomodate characters with Religious Fervor who have both Will 12 and Faith 12. The table will later be split into 2 "stacked" tables.

For very low Will values, after each decision to spend Willpower Points, a die roll must be made (1d2, 1d4 or 1d10) to determine is the expended WP actually works (on a roll of 1). Even if it does not work, the Willpower Point is still lost. This is a roundabout way of giving characters half a Willpower Points or a quarter Willpower Point, or 1/10 Willpower Point..

For Will 5, 6, 9 and 10 the idea is basically that they regain 1.5 or 2.5 Willpower Point per 6 Moons, but it is simpler to say that they regain 1 or 2 every 4 Moons. Since 1 Year is almost exactly equal to 13 Moons, there is no great error in saying that characters with very low Will regain 1 WP every 1 or 2 Years instead of every 12 or 24 Moons, but for characters with normal or high Will, the 4-or-6 Moon-regain should be retained so that WP are not regained in too large chunks too infrequently.

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