Charm-Maker
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Revision as of 00:46, 5 September 2010
Charm-Making is an inborn Power, of the Item Creation type, that lets the character make charms, small objects of almost any type and material, and pour some of his Essence into them during the creation, so that they become magical, and give specific benefits to the wearer.
Charm-Making is not really skilled labour. The character must have some skill at something, in order to make Charms that don't fall apart after a few Days or Week, but anything beyond low skill (or medium skill for charms made of not-very-durable materials) is superflous. Charm-Making benefits somewhat from levels of Pagan Alignemnt, but it is not required.
Contents |
Manifestation and roleplaying
Power cost
Cost factor
Cost table
Power Levels and effects
Gift charms
Great Charms
Advice
Please note
Quick mini-glossary
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