Temp Willpower Points

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Revision as of 01:06, 22 February 2012 by Peter Knutsen (Talk | contribs)
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This is an attempt to make a Willpower Point derivation table, based on the new idea of how the three Advantages work:

Normal characters get Willpower Points based on their unmodified Will. Characters with the Iron Will Advantage get WP as if their Will was 3 higher (e.g. Will 4 counts as Will 7). Characters with the Will of Steel Advantage gets WP as if their Will was 10 higher. Characters with the Religious Fervor Advantage get WP based on the sum of their Will and Faith. No character may have more than one of these Advantages. I envision Iron Will as costing 10 DP (prerequisite Will 4), Religious Fervor 20 DP (prerequisite Will 4 and Faith 4), and Will of Steel 40 DP (prerequisite Will 5).

In addition to this, characters with Will of Steel get some special ways that only they can spend WP in, and characters with Religious Fervor get some other special things to spend WP om.

The table

Will max start regain Notes
-4 0 cannot have WP
-3 1 +1 / 24 Moons 10% chance
-2 1 +1 / 24 Moons 25% chance
-1 1 +1 / 12 Moons 50% chance
0 2 +1 / 12 Moons
1 2 +1 / 6 Moons
2 2 +1 / 6 Moons
3 2 +1 / 6 Moons
4 3 +1 / 6 Moons
5 4 +1 / 4 Moons
6 5 +1 / 4 Moons
7 6 +2 / 6 Moons
8 8 +2 / 6 Moons
9 10 +2 / 6 Moons
10 12 +2 / 6 Moons
11 14 +3 / 6 Moons
12 16 +3 / 6 Moons
13 18 +3 / 6 Moons
14 20 +3 / 6 Moons
15 22 +4 / 6 Moons
16 24 +4 / 6 Moons
17 26 +4 / 6 Moons
18 28 +4 / 6 Moons
19 30 +5 / 6 Moons
20 33 +5 / 6 Moons
21 36 +5 / 6 Moons
22 39 +6 / 6 Moons
23 42 +6 / 6 Moons
24 45 +7 / 6 Moons


(the table extends to 24 in order to accomodate characters with Religious Fervor who have both Will 12 and Faith 12. The table will later be split into 2 "stacked" tables.)

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